- University News Archive - Vlogý Little Rock /news-archive/tag/animal-shelter/ Vlogý Little Rock Wed, 14 Aug 2019 17:00:16 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 ‘To The Rescue’ game designers break fundraising goal in just two days /news-archive/2019/08/14/to-the-rescue-game-designers-break-fundraising-goal-in-just-two-days/ Wed, 14 Aug 2019 17:00:16 +0000 /news/?p=74885 ... ‘To The Rescue’ game designers break fundraising goal in just two days]]> Two University of Arkansas at Little Rock students are in awe over all the support shown for their dog rescue shelter simulation game. Their $16,000 fundraising campaign on was reached in just over 48 hours. “We have been totally blown away by the amount of support that we’ve received for this project,” said Olivia Dunlap, one of the Vlogý Little Rock graduate students who created “To The Rescue.” “Locally and around the world, people have flocked to us because they believe in what we are trying to do, and it’s an extraordinary feeling to see that reflected in our Kickstarter’s success. We are so thankful to everyone that has supported us so far, and are really excited to see how far we can reach with To The Rescue!” Dunlap and her partner, Tanner Marshall, a fellow Vlogý Little Rock graduate student, have been designing “To The Rescue” as a pet project for nearly three years. They launched their Kickstarter campaign on Aug. 6 to raise enough money to complete the development of the game. They reached their fundraising. By Aug. 14, the campaign had raised about $25,000 from around 800 donors. In “To The Rescue,” a player is the sole volunteer who is responsible for running the shelter, taking care of the dogs, and making sure they are adopted into their forever homes. The game was created with Joseph Williams, associate professor in the Department of Rhetoric and Writing, who worked on sound design, and Byron Buslig, a Vlogý Little Rock alumnus who served as the game’s artist. Donors can give as little as $1 with various levels of donations. Those who pledge $15 will receive a copy of the game when it is released in 2020, while donations of $30 will receive the game, a sticker pack, and the opportunity to add a dog name to the game. Those who pledge $50, $100, or even $500 can receive even more rewards, including an enamel pin; copy of a special magazine with behind-the-scenes information about the game and the shelters that inspired it; the ability to customize the traits, name, and appearance of a super dog or potential pet parent that will appear in the game; and an in-game donor plague.

Vlogý Little Rock graduate students Olivia Dunlap and Tanner Marshall are developing a dog rescue video game, “To The Rescue.” Photo by Ben Krain.

“Even though we’ve met our goal, the fundraising campaign isn’t over,” Dunlap said. “It’s going to continue until Sept. 3 so that we can increase our budget to make an even bigger, better game. We have a ton of stretch goals planned for these other milestones, including things like more characters, more things to do with the dogs, and more platforms on which people can play the game.” The campaign has already reached three stretch goals that include adding two new characters, a town map, and an outdoor play space to the shelter. Additional stretch goals include adding more characters, new dog breeds, and new animations to the game. While the game designers are thrilled with the continuing success of the campaign, they hope the game will raise awareness about animal shelters and encourage more people to adopt pets from shelters. “I feel like we’ve gotten extremely lucky with the amount of traction it’s received, but the concept of a dog shelter simulator – particularly one that is working to have a real-world impact – is really resonating with a lot of people,” Dunlap said. “Upon release of the game, 20% of all profits will be donated to real animal shelters,” Marshall said. “It just wouldn’t feel right to make a game promoting the needs of shelters and not put a substantial amount of our profits towards the cause.” The Kickstarter campaign ends 9:59 p.m. on Tuesday, Sept. 3. If you would like to support “To The Rescue,” visit the. ]]>
To The Rescue: Vlogý Little Rock gamers create simulation about saving dogs at rescue shelters /news-archive/2019/07/02/to-the-rescue/ Tue, 02 Jul 2019 13:57:56 +0000 /news/?p=74646 ... To The Rescue: Vlogý Little Rock gamers create simulation about saving dogs at rescue shelters]]> Two University of Arkansas at Little Rock students are raising awareness of animal rescue shelters while creating a fun, interactive game that will melt your heart. is a dog shelter simulation game that allows players to understand the ins and out of running a dog rescue shelter. Vlogý Little Rock graduate students and best friends Olivia Dunlap and Tanner Marshall have been working on the game as a pet project for the past 2 ½ years. Dunlap and Marshall are roommates and the proud pet parents of a dog jovially named Keanu Reeves. “We were walking to class one day, and Olivia pointed out that there are a lot of interesting emotional decisions to make if you create a game about running a dog shelter,” Marshall said. “You have limited resources, limited time, and you have to help as many animals as you can while making some hard decisions.” In the game, a player is the sole volunteer who is responsible for running the shelter, taking care of the dogs, and making sure they are adopted into their forever homes. “The goal is to keep the shelter open for as long as possible and to get as many dogs adopted as possible,” Dunlap said. “You rely on donations to keep the shelter open. Some dogs have certain health or behavioral issues that make it more expensive to take care of them. People come in looking for specific things that will affect how likely they are to adopt.” The player also has to make tough decisions that Marshall and Dunlap admit can be heart-wrenching. “One of the game’s unexpected challenges is disease outbreaks,” Marshall said. “Your shelter can be running along fine and suddenly you get a heartworm outbreak that is very expensive to treat. You suddenly have to make a decision about if you have enough money to treat all the dogs, or if you might have to euthanize the dogs if you don’t have enough money to keep the shelter open while treating all the dogs. That’s a good example of the kind of emotional decisions you have to make. It’s sad and it’s part of why we wanted to make the game. Someone out there has to make these decisions and help as many animals as they can. It’s good for a potential pet adopter to think about these things.”
Vlogý Little Rock graduate students Olivia Dunlap and Tanner Marshall are developing a dog rescue video game, "To The Rescue." Photo by Ben Krain.

Vlogý Little Rock graduate students Tanner Marshall (left) and Olivia Dunlap (right) are developing a dog rescue video game, “To The Rescue.” Photo by Ben Krain.

Although there is a child-friendly mode for younger players, the game makers feel it’s important to raise awareness about the issues faced at rescue shelters. “It’s a fun game, but we didn’t want to shy away from some of the issues that people might be unaware of,” Dunlap said. “We want to raise awareness for animal shelters. That’s why we will donate 20 percent of the profits to animal shelters.” The game was created with Joseph Williams, associate professor in the Department of Rhetoric and Writing, who worked on sound design, and Byron Buslig, a Vlogý Little Rock alumnus who served as the game’s artist. “Part of our journey was seeking out like-minded people, and Joseph Williams was the most influential person in that regard,” Marshall said. “We have done several independent studies with him. That is how we met Byron, working on a small independent game prototype. That is how we were able to get a game-oriented education. Having access to the CRUX lab in the Department of Rhetoric and Writing has been invaluable. We are happy that it is here on campus since the workspace really helps us to develop our games.” The game creators will launch a Kickstarter campaign for “To The Rescue” on Aug. 6, where they hope to raise enough money to complete the game and manufacture the first orders. “To The Rescue” is expected to be available on PC and Mac OS computers in early 2020. The game is available to add to your .]]>