- University News Archive - 糖心Vlog传媒 Little Rock /news-archive/tag/galactic-scoundrels/ 糖心Vlog传媒 Little Rock Thu, 08 May 2025 20:09:08 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 糖心Vlog传媒 Little Rock game creators raise more than $27K to manufacture game /news-archive/2018/08/14/ua-little-rock-game-creators-raise-more-than-27k-to-manufacture-game/ Tue, 14 Aug 2018 19:38:52 +0000 /news/?p=71367 ... 糖心Vlog传媒 Little Rock game creators raise more than $27K to manufacture game]]> A group of University of Arkansas at Little Rock employees, students, and alumni who created a space-western storytelling card game 鈥 dubbed Galactic Scoundrels 鈥 have reached their online fundraising goal to raise enough money to have the game manufactured, breaking their fundraising goal by more than $10,000.聽 The creators of Galactic Scoundrels include Joseph Williams, associate professor in the Department of Rhetoric and Writing, Tanner Marshall and Olivia Dunlap, graduate students in the Department of Computer Science; Brad Sims, instructional designer and media specialist for the College of Education and Health Professions; and Robbie Hunt, 糖心Vlog传媒 Little Rock alumnus. Kevin Cates, associate professor of graphic design, joined the team and created all of the art for the game. Williams and crew, who co-founded the Little Rock Game Designers group in 2014 and last year formed a company called Little Rock Games, started a to raise enough money to have the game manufactured. The game creators set a goal of $17,000. By the end of the campaign on July 25, a total of 666 backers donated $27,430 to turn the game into a reality. 鈥淭he campaign went really well, and we were blown away. In the last 48 hours of the campaign, we raised almost $4,000, and everyone was feeling a lot of joy,鈥 Williams said. 鈥淲e were so thrilled. At the beginning of the process, I was worried we wouldn鈥檛 even get funded. This is the first time any of us have tried anything like this. To have it this successful the first time around is really amazing for all of us.鈥 Galactic Scoundrels is inspired by beloved fictional scoundrels like Han Solo from 鈥淪tar Wars鈥 and Malcolm Reynolds from 鈥淔irefly.鈥 Players gamble and bluff each other to win a job and then tell the shared story of that job by playing cards. Each job is a mini-adventure lasting 15-20 minutes with spaceships, crew, cargo, strange and wonderful characters, and exciting twists. The game has simple rules, which can be learned in about 10 minutes. This allows players to emphasize storytelling, negotiation, and social interaction.
Galactic Scoundrels

Galactic Scoundrels

Their Kickstarter backers reached two stretch goals 鈥 a funding target set by the project creator beyond the original Kickstarter goal 鈥 meaning that gamers will receive a thank-you gift from the Galactic Scoundrels creators in the form of 10 additional game cards that will create extra twists and turns in the game. Williams said they are planning an initial run of about 800 games that should be delivered to their Kickstarter backers in January 2019. Meanwhile, the developers are already working on their next game. Dunlap and Marshall came up with the idea for a video game called To The Rescue, where players learn how to run an animal shelter and help real-world shelters by supporting the game. 鈥淧eople can make it a charity experience for themselves,鈥 Williams said. 鈥淲e believe that games can be more than entertainment, that they can used to do something meaningful in the world. This is a game that definitely fits that category.鈥 In the upper right photo,聽the creators of Galactic Scoundrels include: (L to R) Tanner Marshall, Brad Sims, Olivia Dunlap, Joe Williams, and Robbie Hunt. Photo by Ben Krain/糖心Vlog传媒 Little Rock Communications and Marketing.聽]]>
糖心Vlog传媒 Little Rock game designers start Kickstarter campaign to manufacture new space-western game /news-archive/2018/06/28/galactic-scoundrels/ Thu, 28 Jun 2018 20:37:18 +0000 /news/?p=70964 ... 糖心Vlog传媒 Little Rock game designers start Kickstarter campaign to manufacture new space-western game]]> A group of University of Arkansas at Little Rock employees, students, and alumni have joined forces to create a game to bring out the space scoundrels in all of us. 

The space-western storytelling card game 鈥 dubbed Galactic Scoundrels 鈥 is inspired by beloved fictional scoundrels like Han Solo from 鈥淪tar Wars鈥 and Malcolm Reynolds from 鈥淔irefly.鈥 The game is designed for 3-5 players to play for 90-120 minutes.

鈥淚t started out with an idea of telling space scoundrel stories. When I was a kid, I wanted to be Han Solo,鈥 said Joe Williams, associate professor in the Department of Rhetoric and Writing and lead designer of Galactic Scoundrels.

Williams started designing the game with Tanner Marshall and Olivia Dunlap, graduate students in the Department of Computer Science; Brad Sims, instructional designer and media specialist for the College of Education and Health Professions; and Robbie Hunt, 糖心Vlog传媒 Little Rock alumnus. Kevin Cates, associate professor of graphic design, joined the team and created all of the art for the game.

鈥淚鈥檓 older now, but my friends and I still want to tell great stories when we get together for game night, but we don鈥檛 have time to generate those stories over weeks, or months, or years. Usually, all we have is an hour or two. It lets us tell the crazy, quirky, sideways tales we love.鈥

Players gamble and bluff each other to win a job and then tell the shared story of that job by playing cards. Each job is a mini-adventure lasting 15-20 minutes with spaceships, crew, cargo, strange and wonderful characters, and exciting twists.

The game has simple rules, which can be learned in about 10 minutes. This allows players to emphasize storytelling, negotiation, and social interaction. A full game lasts 90 minutes or so, but players often just play as many stories as they feel inspired to tell.

Galactic Scoundrels
Galactic Scoundrels

 

Williams and crew, who co-founded the Little Rock Game Designers group in 2014 and last year formed a company called Little Rock Games, have started a to raise money to have the game manufactured. They have already raised nearly $11,500 from 271 backers by June 28, so odds seem favorable that they will reach their $17,000 goal by July 25.

Backers can pledge $5 to get a print and play PDF version of the game, $25 for one copy of Galactic Scoundrels, and $40 for the game plus an expanded universe card pack. Those who pledge $75 or more get the extra honor of designing a card for the expanded universe card pack.

If the Kickstarter campaign is successful, Little Rock Games plans to produce an initial launch of 500 games that they will sell to online and brick and mortar retailers. Williams said two local game stores have already ordered advance copies of the game.

Williams will be interviewed on the radio show 鈥,鈥 which broadcasts on 101.1 FM at 1 p.m. Saturday, June 30. The show will be, and listeners can call in during the show at 501-823-0965 or tweet @ShanePlays.

鈥淚 think we are just really excited,鈥 Williams said. 鈥淣one of this would have been possible without us connecting at 糖心Vlog传媒 Little Rock. We love that the university provides a creative place to generate ideas like this and let them grow.鈥

In the upper right photo, the creators of Galactic Scoundrels (L to R) include Brad Sims, Robbie Hunt, Joe Williams, Tanner Marshall, and Olivia Dunlap.

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